![]() ![]() The red light collection also has a floor light for pools.Ĭatalog: Lighting (because of the way lighting properties are initially set on Sims objects, there is a different object in the catalog for each color). Note: I set the purple ceiling lights to be REALLY BRIGHT and intended for use in rooms with essentially no other lighting and with black walls and ceilings. I may make other light colors in the future, like blue. I do not condone slavery in the real world in any way. So now, rather than having to go through the rigamarole of putting a Sim on the lot I'm building just to flip light colors, I can grab one of these while in build mode and carry on. For Fallout 4 on the PlayStation 4, a GameFAQs message board topic titled Where do I find those neon lights that we saw in the trailer Fallout 4 : Slavery Systemv0.9b (alpha)Download - Thread - Blog Disclaimer: This mod is supposed to add what the Fallout universe always had - slavery. For most of them, I did not play with the light's housing textures. So in the interim, I took some of the lights that I use most often for arcades, bars, etc., and set their default light color to a dark red (even the darkest reds come out pinkish). ![]() If there's another way to do it without going to live mode, do tell. ![]() So the only way I know while in build mode to change a light to the desired light color is go to live mode, put a Sim on the lot, and then manually change the light, and if you then go back into build mode and see that you've forgotten to change a light, you must repeat the process for that light. ![]()
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